Publications

Acceso No Visual a Contenidos Digitales

2019 — En Castro, L. A. & Rodríguez, M. D., Interacción Humano-Computadora y Aplicaciones en México. Academia Mexicana de Computación.

Keywords: Accessibility

Uso de Juegos Serios para la Enseñanza-Aprendizaje de Competencias en Nivel Superior

2019 — En Castro, L. A. & Rodríguez, M. D., Interacción Humano-Computadora y Aplicaciones en México Academia Mexicana de Computación.

Through any of its modalities, the game allows the development of cognitive and social skills in the people who play it. Its playful sense is attractive and motivating in the different areas in which it can be applied. In addition, they allow the player to activate learning mechanisms. Therefore, one of the areas where the benefits of this activity have been taken advantage of is the educational field.

An IoT System for Remote Health Monitoring in Elderly Adults Through a Wearable Device and Mobile Application

2019 — Geriatrics

"They Don't Leave Us Alone Anywhere We Go" Gender and Digital Abuse in South Asia

2019 — Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems

Teaching HCI Skills in Higher Education through Game Design: A Study of Students’ Perceptions

2019 — Informatics, 6(2), 22. MDPI AG